Beat Saber is an immersive rhythm experience you have never seen before! Enjoy tons of handcrafted levels and swing your way through the pulsing music beats, surrounded by a futuristic world. Use your sabers to slash the beats as they come flying at you – every beat indicates which saber you need to use and the direction you need to match.
Beat Saber | |
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Developer(s) | Beat Games |
Publisher(s) | Beat Games |
Designer(s) | |
Programmer(s) |
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Artist(s) | Jan Ilavský |
Composer(s) | Jaroslav Beck |
Engine | Unity |
Platform(s) | PlayStation 4 (PSVR), Microsoft Windows, Oculus Quest, Nintendo Switch, |
Release |
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Genre(s) | Rhythm |
Mode(s) | Single-player |
Beat Saber is a virtual realityrhythm game developed and published by Beat Games. The game features the player slashing blocks representing musical beats with a pair of energy blades. The game had been in early access for the HTC Vive, Oculus Rift, Windows Mixed Reality on Microsoft Windows PCs since May 2018,[1] and was fully released in May 2019. A first PlayStation VR version was released in November 2018. The game was also a launch title for the Oculus Quest, released in May 2019.
- 3Reception
Gameplay[edit]
The game includes several songs with up to five levels of difficulty. In each song, the game presents the player with a stream of approaching blocks in sync with the song's beats and notes, arranged in a 4x3 grid as seen by the player. The player uses VR motion controllers to wield a pair of lightsabers that are used to slash the blocks. Each block is colored red or blue to indicate whether the red or blue saber should be used to slash it (red for left and blue for right), and may be marked with an arrow and rotated for one of eight possible directions to slash through the block. There are also blocks with dots instead of arrows, which players may hit in any direction. When a block is slashed by a saber, it is destroyed and a score is awarded, based on the length and angles of the swing and the accuracy of the cut. In addition there are occasionally mines that the player should not hit, and obstacles in the form of oncoming walls that the player's head should avoid.[1]
Since its Early Acess stages, the game included a single player mode as well as a party mode which features a leaderboard generated based on names entered after each song is played. Additionally, the release version introduced a level editor.
Release[edit]
Programmer Vladimir 'Loki' Hrinčár (left) and composer Jaroslav Beck (right) at the Game Developers Choice Awards 2019
The game was first released in early access on Microsoft Windows on May 1, 2018.[1] The game was released on PlayStation 4 on November 20, 2018,[2] and is also unofficially playable on Linux via Valve Corporation's modified distribution of Wine.[3][4] An editor was announced for release in May 2018, which would allow for the creation of custom user songs, but it was postponed,[5] and added in May 2019.[6]
In March 2019, Beat Games released a paid downloadable content (DLC) music pack for the game, called 'Monstercat Music Pack Vol. 1', that includes ten songs from record label Monstercat.[7] 'Crab Rave' was added as a free update on April Fools' day that year.[8] On May 2, 2019, to celebrate the game's first anniversary, a prototype version created three years prior was released to the public as Beat Saber Origins.[9] The game was fully released out of early access on PC on May 21, 2019.[6]
Reception[edit]
Reception | ||||||
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During its early access phase, Beat Saber received positive reviews, becoming the highest rated game on Steam less than a week after its early access release.[5]
The game sold over a million copies by March 2019.[12]
Awards[edit]
Year | Award | Category | Result | Ref |
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2018 | The Game Awards 2018 | Best VR/AR Game | Nominated | [13] |
Gamers' Choice Awards | Fan Favorite VR Game | Won | [14] | |
2019 | New York Game Awards | Coney Island Dreamland Award for Best Virtual Reality Game | Nominated | [15] |
D.I.C.E. Awards | Immersive Reality Technical Achievement | Nominated | [16][17] | |
Immersive Reality Game of the Year | Won | |||
NAVGTR Awards | Game, Music or Performance-Based | Won | [18][19] | |
Sound Mixing in Virtual Reality | Won | |||
SXSW Gaming Awards | Excellence in Gameplay | Nominated | [20][21] | |
Most Promising New Intellectual Property | Won | |||
Trending Game of the Year | Nominated | |||
VR Game of the Year | Won | |||
Game Developers Choice Awards | Best VR/AR Game | Won | [22][23] | |
Audience Award | Won | |||
15th British Academy Games Awards | Debut Game | Nominated | [24] | |
Czech Game of the Year Awards | Developer's Award - Main Award | Won | [25] | |
Game Journalists Award | Won | |||
YouTuber's Award | Nominated | |||
Audiovisual Execution | Nominated | |||
Best Game Design | Nominated | |||
Best Technological Solution | Nominated |
References[edit]
- ^ abcHunt, Cale (April 5, 2018). 'Beat Saber: Everything we know about the VR rhythm game'. Windows Central. Retrieved May 9, 2018.
- ^'Beat Saber'. PlayStation. Retrieved November 28, 2018.
- ^Krishna, Swapna (August 22, 2018). 'Steam Play for Linux now lets you play Windows games'. Engadget. Retrieved October 23, 2018.
- ^Lanier, Liz (August 22, 2018). 'Linux Users Just Got Access to More Steam Games'. Variety. Retrieved October 23, 2018.
- ^ abHorti, Samuel (May 6, 2018). 'VR rhythm game Beat Saber, now the highest rated game on Steam, releasing level editor next week'. PC Gamer. Retrieved May 9, 2018.
- ^ abCox, Matt (May 21, 2019). 'Beat Saber bops out of early access'. Rock Paper Shotgun. Retrieved May 21, 2019.
- ^Horti, Samuel (March 16, 2019). 'Beat Saber releases first paid DLC music pack'. PC Gamer. Retrieved March 16, 2019.
- ^'Crab Rave is the Latest Free Beat Saber Song, Available Now'. PlayStation LifeStyle. April 1, 2019. Retrieved April 14, 2019.
- ^'Beat Saber Releases Origins Early Build To Celebrate First Anniversary'. techmoneyfit.com. March 4, 2019. Retrieved May 10, 2019.
- ^'Beat Saber for PlayStation 4 Reviews'. Metacritic. CBS Interactive. Retrieved May 22, 2019.
- ^'Beat Saber for PC Reviews'. Metacritic. CBS Interactive. Retrieved May 30, 2019.
- ^Princ, Zdeněk. 'Beat Saber překonal hranici milionu prodaných kusů'. www.vortex.cz (in Czech). Vortex. Retrieved March 15, 2019.
- ^Grant, Christopher (December 6, 2018). 'The Game Awards 2018: Here are all the winners'. Polygon. Retrieved December 8, 2018.
- ^'2018 Gamers' Choice Awards'. Gamers' Choice Awards. December 9, 2018. Retrieved January 4, 2019.
- ^Keyes, Rob (January 3, 2019). '2018 New York Game Awards Nominees Revealed'. Screen Rant. Retrieved January 6, 2019.
- ^Makuch, Eddie (January 10, 2019). 'God Of War, Spider-Man Lead DICE Awards; Here's All The Nominees'. GameSpot. Retrieved January 14, 2019.
- ^McWhertor, Michael (February 14, 2019). 'God of War wins big at DICE Awards 2019'. Polygon. Retrieved February 14, 2019.
- ^'Nominee List for 2018'. National Academy of Video Game Trade Reviewers. February 11, 2019. Retrieved February 14, 2019.
- ^'Winner list for 2018: God of War breaks record'. National Academy of Video Game Trade Reviewers. March 13, 2019. Retrieved March 13, 2019.
- ^Trent, Logan (February 11, 2019). 'Here Are Your 2019 SXSW Gaming Awards Finalists!'. South by Southwest. Retrieved February 15, 2019.
- ^Khan, Zarmena (March 17, 2019). 'God of War Takes Home 'Game of the Year' at SXSW 2019 Gaming Awards'. PlayStation LifeStyle. Retrieved March 17, 2019.
- ^Good, Owen S. (January 4, 2019). 'Red Dead Redemption 2 tops list of Game Developers Choice nominees'. Polygon. Retrieved January 6, 2019.
- ^Williams, Mike (March 20, 2019). 'God of War Wins Another GOTY at 2019 Game Developers Choice Awards'. USGamer. Retrieved March 21, 2019.
- ^Fogel, Stefanie (March 14, 2019). ''God of War,' 'Red Dead 2' Lead BAFTA Game Awards Nominations'. Variety. Retrieved March 14, 2019.
- ^'Nejlepší českou hrou je hudební Beat Saber od Beat Games'. ČeskéVoviny.cz (in Czech). April 5, 2019. Retrieved April 6, 2019.
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Beat_Saber&oldid=903027276'
Posted by Chroma
26 days ago1.0.1 was a minor update that didn't break anything. The only issue is when your copy of Beat Saber updates, it's not modded anymore. That means mods aren't broken, you just don't have mods installed.
So what's the solution? Install the mods again.
REMINDER: RUN YOUR GAME ONCE WITHOUT MODS BEFORE INSTALLING MODS - EVERY UPDATE
For more info on 1.0.0 and what installer to use for updating etc, here's a copy-pasta of my post for the 1.0.0 update:
TL;DR: where/how to get mods. Read the second half.
Greetings!
Most of you are aware already, but for those who aren't, Beat Saber 1.0.0 has been released!
With this, we're officially out of early access! We even have an official level editor! Neat!
Of course, what I'm here to tell you about is the modding situation. Thanks to modders having early access to the non-early access version (yes, yes, that's a weird sentence, I know), quite a lot of mods were ready within three minutes of the update dropping! Wow!
What a lot of people are confused about, however, is the state of where and how to get mods.
For obvious reasons, I'm going to keep this simple.
I personally recommend the ModAssistant installer, by Assistant.
BeatDrop is also capable of installing mods, but it currently doesn't have the ability to filter by game version, so you might accidentally install mods for the wrong version of Beat Saber. If you're an advanced user, go ahead and use whatever you want, but for those who are unsure I definitely recommend ModAssistant.
Additionally, for those of you who have been around a while, now might be a good time to get a fresh install of Beat Saber. This is easy - simply move, rename, or delete your BeatSaber folder in your steam games or wherever it is. You can move/copy your CustomSongs folder out of it if you want to keep them.
Also, after updating, be sure to launch the game without installing mods before installing mods!
Also, don't get overzealous with the idea of converting songs to the new format. The modding team is coming up with plans on how to handle this situation, which might involve tweaking some other stuff while we're at it. Continue using SongLoader with the modded format for the time being, and I'll keep you posted when developments arise.
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